Professional Projects

At Avalanche Studios I worked on the game Generation Zero as the sole UX designer.

I worked closely with the product owner by creating UCDs and guidelines for future designs of the live service game.

I held workshops and presentations to educate the studio about UX design as a whole and how it should be used effectively, as well as helping establish the UX discipline.

Personal Projects

Engine experience

  • Unreal Engine 4
  • Unity
  • Snowdrop

Tools

  • Wireframing
  • User flows
  • Rapid prototyping
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Xd
  • Sketch
  • Figma

Other

  • C#
  • Unreal Blueprint scripting
  • Jira
  • Perforce