Who am I?

I’m a UX designer with a strong focus on user centered design and accessibility, with a background in Anthropology and user testing.

I started making games because i believe games is something everyone should be able to experience, no matter who they are.

As a UX designer I focus on making a cohesive experience. By implementing user testing into the workflow, I test and iterate to make sure the product is as enjoyable as possible. I like working with rapid prototyping, trying to find the best solution by trial and error and helping my team achieve the best possible experience.

I’m currently working as a UX designer at Massive Entertainment. 

 

 

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